We live in a digital society where technology is advancing at an ever-increasing pace. Computer Science equips pupils with the knowledge, creativity and problem-solving skills needed to thrive in this fast-changing world. It fosters logical thinking, innovation and digital literacy, enabling pupils to understand not just how to use technology, but how it works.
Year 7
Pupils are introduced to how computers function and how data is represented. They learn about hardware, binary numbers and simple calculations before moving on to computer modelling using spreadsheets to analyse data and test scenarios. Later in the year, pupils begin programming in Scratch, creating simple games, animations and graphics that develop problem-solving and logical reasoning skills.
Year 8
The focus turns to using computers safely and creatively. Pupils learn about online safety, data protection, digital communication and the responsible use of social media. They then explore sound editing, recording and producing audio before developing programming skills using the BBC micro: bit. This work includes variables, sequencing, selection and iteration. The year concludes with a stop-frame animation project, giving pupils experience in planning, designing and producing digital media.
Year 9
Pupils build stronger programming and technical understanding through Python. They learn about algorithms, sequencing, selection, iteration and decomposition, producing accurate and efficient code through increasingly complex tasks. This leads into cybersecurity, where pupils study issues such as phishing, data protection and digital threats. The year concludes with an introduction to computer networks and GCSE-level topics such as systems architecture and binary representation, providing a firm foundation for further study.
GCSE - OCR
Computer Science places pupils at the forefront of technological innovation, preparing them for a world in which digital skills are essential. The course explores how hardware and software work together, how systems communicate and how data is processed, stored and secured. It develops computational thinking and problem-solving abilities that are highly valued across many industries, from engineering and gaming to artificial intelligence and cybersecurity.
Course Content and Methodology
The GCSE is divided into three main components:
Component 1 - Computer Systems
Pupils learn about the central processing unit (CPU), computer memory and storage, wired and wireless networks, system security, system software and the ethical, legal, cultural and environmental implications of technology.
Component 2 - Computational Thinking, Algorithms and Programming
This component builds on the first by focusing on algorithms, programming techniques, producing robust programs, computational logic, translators and data representation, including binary and hexadecimal systems. Pupils apply their theoretical understanding through coding challenges that test logic and precision.
Component 3 - Programming Project
Pupils undertake a programming project to apply the practical skills developed throughout the course. They define success criteria for a given problem, design suitable algorithms and implement their solutions using Python. They test and refine their code through a structured plan, demonstrating both technical accuracy and creative problem-solving.
Specification
GCSE Computer Science OCR Specification